The goal
You both start with the same health and the wave sits right in the middle. Every word you play pushes the wave toward your rival: your word's points come off their health and go onto yours.
If your rival hits zero, you win instantly by knockout (KO). When the 90 seconds run out, the player with more health wins; if it is level, the match is a draw. In the last 20 seconds the clock grows and the pace picks up.
Making words
Drag across letters side by side, up and down or diagonally to make a word. Words need at least 2 letters in Turkish and 3 in other languages, and a tile can be used only once per word.
The board is shared: you both look at the same 16 letters. Whoever finds a word first owns it; nobody can play the same word again.
Words are accepted according to the dictionary of the language you play in.
Scoring
Every letter has points; rarer letters are worth more. A word scores the sum of its letters, then multipliers and the length bonus apply.
| Points | Letters |
|---|---|
| 1 | E A I O N R T S |
| 2 | L U D |
| 3 | G B C M P |
| 4 | H F W Y |
| 5 | V K |
| 8 | J X QU |
| 9 | Z |
Some tiles carry a multiplier tag in the corner:
- H²Letter ×2. Doubles the points of that tile's letter.
- H³Letter ×3. Triples the points of that tile's letter.
- K²Word ×2. Doubles the total of the word that uses the tile.
- K³Word ×3. Triples the total of the word that uses the tile.
Length bonus: every letter after the fourth adds +5 points.
CORED: The letters make 8, the K² tile turns that into 16, the length bonus adds +5: 21 in total. This word pushes the wave 21 units.
Streak bonus
Find a word within 5 seconds of your previous one and your streak grows. Each step of the streak adds 10% to the word, up to 50%.
Trying a word that is not in the dictionary resets your streak. A word that was already played does not break it.
Power cards
Before a match you pick up to 3 cards for your deck, or 4 with PAZIL Plus. Each card works once per match and each use spends one copy. Cards unlock as you level up; you can unlock some early with gems.
| Card | What it does | Unlocks |
|---|---|---|
| Shield | Absorbs the first attack within 5 seconds; the wave doesn't move. | Level 5 |
| Double hit | The first word you find within 10 seconds pushes twice as hard. | Level 5 |
| Scope | Shows the path of the best word on the board for 3 seconds. | Level 8 |
| Dizzy | Hides your rival's letters for 4 seconds. | Level 20 |
| Shuffle | Reshuffles the shared board for both of you. | Level 25 |
Trophies and leagues
A win brings about +30 trophies, a loss about −30. Beat a much stronger rival and you win more; lose to one and you lose less.
Leagues: Bronze (0), Silver (400), Gold (1,000), Platinum (1,800), Ruby (2,800), Master (4,000). Once you reach a league, you never drop below it.
Every season lasts 28 days. At the end, half of your trophies above the Master league are removed; rewards follow your highest trophies of the season. Trophies and rankings are separate for each language; trophy road rewards are claimed once per account.
Friend and bot matches
Add a friend with their code or an invite link and challenge them to a live duel. Friend matches neither win nor lose trophies; you earn XP and the match counts toward the friend quest. A rematch after a match is a friend match too, so it brings no trophies.
If ranked search finds no rival within a few seconds, you are matched with a bot. It is a normal ranked match: trophies and quests count. Practice on the home screen is a warm-up against the bot and gives no rewards.
Tips
- Start your streak with short words, then go for the multiplier tiles.
- Rare letters such as Z, J, X and QU hit hard even in short words.
- Use K² and K³ tiles in a long word: the bonus gets multiplied too.
- Fire the Shield when your rival is on a streak, Double hit when you spot a long word.
- Ahead in the last 20 seconds? Protect your lead with short, safe words.